This constitutes a linear mapping of a point in 2D to another
 point in 2D.
 The matrix defined by this structure constitutes a linear
 mapping of a point in 2D to another point in 2D. In contrast to
 the ::com.sun.star.geometry.AffineMatrix2D, this
 matrix does not include any translational components.
 A linear mapping, as performed by this matrix, can be written out
 as follows, where xs and ys are the source, and
 xd and yd the corresponding result coordinates:
 
 xd = m00*xs + m01*ys;
 yd = m10*xs + m11*ys;
 
 Thus, in common matrix language, with M being the
 Matrix2D and vs=[xs,ys]^T, vd=[xd,yd]^T two 2D
 vectors, the linear mapping is written as
 vd=M*vs. Concatenation of transformations amounts to
 multiplication of matrices, i.e. a scaling, given by S,
 followed by a rotation, given by R, is expressed as vd=R*(S*vs) in
 the above notation. Since matrix multiplication is associative,
 this can be shortened to vd=(R*S)*vs=M'*vs. Therefore, a set of
 consecutive transformations can be accumulated into a single
 Matrix2D, by multiplying the current transformation with the
 additional transformation from the left.
 Due to this transformational approach, all geometry data types are
 points in abstract integer or real coordinate spaces, without any
 physical dimensions attached to them. This physical measurement
 units are typically only added when using these data types to
 render something onto a physical output device, like a screen or a
 printer. Then, the total transformation matrix and the device
 resolution determine the actual measurement unit.